


Can you tell me about your contribution to it? GamesBeat: I played Mafia III all the way through. Here’s an edited transcript of our conversation. I caught up with them for an extended interview recently. Together, they created haunting tracks with steel guitars, the raw passions of the blues, and the sounds of the Bayou. Hangar 13 audio director Matt Bauer enlisted them to create the music for New Bordeaux, a re-imagined version of New Orleans. Harlin is one of the most prominent composers for video games, having created the music for Star Wars: The Old Republic, Star Wars: The Force Unleashed, and numerous other titles. Three top investment pros open up about what it takes to get your video game funded. But the game was buggy, and critics, including me, panned it for its technical and gameplay flaws. I loved the story about the merciless crusade of Clay, a biracial Vietnam vet, against the Italian mob during an era of overt racism. More than anything, that music took me back to 1968, one of the most troubled years in American history.īut oddly enough, it wasn’t until I had troubles playing the game that I noticed one of its hidden gems, the original soundtrack created by musicians Jesse Harlin and Jim Bonney. Mafia III, published in October by Take-Two Interactive’s 2K label and made by Hangar 13, is one of the major console and PC releases of 2016, with 4.5 million copies shipped to retailers. Barry McGuire’s anti-war song “Eve of Destruction” was playing on the car radio.

As Lincoln Clay, the anti-hero who takes down the mob of New Bordeaux, I was driving a car. The first thing I noticed when I played Mafia III was the music. Join gaming leaders online at GamesBeat Summit Next this upcoming November 9-10.
